University of Texas, Dolph Briscoe Center for American History

A Guide to the Douglas Prince Collection, 1998-2007



Descriptive Summary

Creator: Prince, Douglas
Title: Prince, Douglas, Collection
Dates: 1998-2007
Abstract: Materials include videogame development and graphic design magazines, conference publications and graphic design software and documentation.
Accession No.: 2010-133/1
OCLC No.: 956459796
Extent: 2 ft., 6in.
Language: Materials are written in English.English.
Repository: Dolph Briscoe Center for American History, The University of Texas at Austin

Biographical/Historical Note

Since 1995, Douglas Prince has been an artist and art director at Eclipse Entertainment, Origin/Electronic Arts, Online Alchemy and NCsoft. In addition, Prince taught an evening class on videogame art at Austin Community College from 2004-2008. Since 2008, Prince has been the owner and director his own freelance art studio, Studio Fabuloso in Austin, TX.


Scope and Contents

Materials include videogame development and graphic design magazines, conference publications and graphic design software and documentation.


Restrictions

Access Restrictions

This collection is open for research use.

Use of digital material by appointment only; please contact Briscoe Center Digital Archivist, Jessica Meyerson, at j.meyerson@austin.utexas.edu for more information.

Use Restrictions

A portion of this collection is stored remotely. Advance notice required for retrieval. Contact repository for retrieval.

The donor retains copyright on all materials by the creator. Written permission must be obtained from copyright holder in order to photocopy or publish from the collection.


Index Terms

Subjects (Persons)
Prince, Douglas
Subjects
Video games
Video games - Design
Video games - Periodicals
Places
Austin (Tex.)

Related Material

Forms part of the UT Videogame Archive


Administrative Information

Preferred Citation

Douglas Prince Collection, 1998-2007, Dolph Briscoe Center for American History, University of Texas at Austin.

Processing Information

This collection was processed by Matthew McKinley, May 2010.

Finding aid and revisions made by Matthew Cepeda, July 2015.

Subsequent revisions made by Jennifer Allen, August 2016.


Detailed Description of the Papers

 

Magazines

box
2010-133/1 Game Developer
Vol. 5
#13 (Dec. 1998)
Vol. 9
#6 - #12 (June - Dec. 2002)
Vol. 10
#1, #2, #4, #6, #7 (Jan., Feb., April, June, July 2003)
Vol. 13
#1, #3, #5, #6, #7, #8, #10 (Jan., Mar., May, June / July, Aug. Sept., Nov. 2006)
Vol. 14
#1, #3, #5, #6, #11 (Jan., Feb., Mar., June / July, Dec. 2007)
Vol. 15
#1, #2, #4, #7 - #13 (Jan., Feb., Apr., Aug. - Dec. 2008)
Vol. 16
#2, #3, #4, #5, #6, #7 (Feb., Mar., Apr., May, July, Aug. 2009)
Design 4 Discreet Users
1999
#13 - #18 (July - Dec.)
2000
#19 - #22 (Jan. - Apr.)
Computer Graphics (ACM / SIGGRAPH)
Vol. 35
#2 - #4
Vol. 36
#1 - #3



 

SIGGRAPH Conference Publications

box
2010-133/1 2000 (New Orleans)
Electronic Art and Animation Catalog
Conference Abstracts and Applications
2001 (Los Angeles)
Electronic Art and Animation Catalog
Conference Abstracts and Applications
2002 (San Antonio)
Program Buyer's Guide
Electronic Art and Animation Catalog
Conference Abstracts and Applications
2006 (Boston)
Program Buyer's Guide
Electronic Art and Animation Catalog
Prima Official Game Guide Star Wars Galaxies
Software Documentation
Introducting Maya for Windows NT
3D Studio Max R2 User's Guide
3D Studio Max R2 Tutorials
3ds max 7 Discrett New Features Guide
3ds max 7 Discreet Quick Reference Card
3ds max 7 Discreet Tutorials
Discreet Resource Guide 7
Combustion 2.1 Discreet Hot Key Card
Combustion Hot Keys
Afterburn for Max 2.x [DVD]



 

Graphic Design Software / Documentation Packages

shelf
SRH 2.350 3ds Max 4 Discreet
3ds Max 5 Discreet
3ds Max 6 Discreet
3D Studio MAX Release 3